Industrial is defined by a relation to or characterization by industry. When I think if the word industry my mind tends to imagine huge factories with stark amber lights. Industrial cities always tend to carry a mutual environment that includes stark lighting that gives off a light pollution within its surround environment. Back at home, a city of industry was located right down the street. At night, all you were able to see was that amber stark glow in the distance. When you looked up to the night sky, you could hardly see any stars due to the light pollution. The skyline tended to have this smoggy look on some days. When the rain came, it always provided this feeling of cleansing in the atmosphere from the factories’ pollution. You were also able to hear a humming of the factories in the distance if you concentrated hard enough. There were some days when I was just so agitated from my day that hearing the factories in the distance became a huge nuisance.
As a lighting designer, I believe the goal to creating an environment that represents this world would include choices that reflect that pollution, structure and stark visibility that industrial environments have. As you can see from the reference images, there is this color palette of warms and cools. In order to achieve this look in a theatrical setting, I would use harsh stark angles to help carve out the shapes and lines from the buildings. Texture is also a huge factor to help the illusion of that industrial city. The textures you might see would be ones with lines and beams to resemble the industrial shapes like the ones seen in the image below.In the interior of the factories we would also see the same theme or amber stark lights and textures. I might also add in haze or fog to help add in that element of air pollution as well. Overall my goal would be to create that loudness on stage.




Nice analysis of the term and your take, from personal experience, about the look and feel - nice post
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